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Articles

See How to Make Game-Ready Tangerine Tree in Substance 3D & SpeedTree

Yana Bystrova showed us the workflow behind the Tangerine Tree project, discussing how she modeled and textured realistic foliage, fruit, and branches based on a real photo and accurately captured their size and patterns using SpeedTree, Substance 3D, and Marmoset Toolbag.

Yana Bystrova

Oct 18, 2024

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Creating a Stylized Metallic Material with Brush Strokes

Juan Nuno shared a comprehensive tutorial on creating the Stylized Brush Stroke Copper Material using the Atlas Splitter node in Substance 3D Designer and showcased how the amazing look has been enhanced with interactions of lighting and surface.

Juan Nuno

Oct 16, 2024

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Marmoset Toolbag 5 Is Out Now

This next generation of Toolbag significantly enhances art production in 3D baking, texturing, and rendering, making it a game-changer for 3D artists across all fields.

Amber Rutherford

Oct 15, 2024

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Crafting Stylized European Cottage With Substance 3D & UE5

Harley Gresham showed us the working process behind the Stylized European Cottage project, discussing the texturing workflow in Substance 3D Designer and lighting with Unreal Engine 5's Lumen.

Harley Gresham

Oct 15, 2024

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Check Out Heightmap Displacement Of This Council House Material

Lee Borrer experimented with his new project.

Amber Rutherford

Oct 11, 2024

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A Step-by-Step Guide on Recreating Venice City View in UE5

Florian Wagner provided a detailed breakdown of recreating Venice street view in Unreal Engine 5 and shared some useful texturing and composition tips to achieve a desired look with rich and natural layering.

Florian Wagner

Oct 10, 2024

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Creating Realistic Hi-Fi RUSH's Chai in ZBrush & Substance 3D

Seunghoon Roh told us how he created a fan art of Chai from Hi-Fi RUSH, discussing preserving the character's design while adding original elements and visualizing the face, hair, and clothes using ZBrush, Unreal Engine 5, and Substance 3D Painter.

Seunghoon Roh

Oct 08, 2024

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Viking Dragon Hunter's Mountain Retreat Imagined in 3D With UE5

Nichapat Thanasuan showcased a stunning environment set up using hand-made assets.

Theodore McKenzie

Oct 08, 2024

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Artist Celebrates PlayStation 30th Anniversary With a Stunning Diorama

Cal Steel showcased several highly detailed PS-themed props made in 3ds Max, ZBrush, and Substance 3D.

Theodore McKenzie

Oct 03, 2024

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