Articles

Chinese Ship: Modeling and Procedural Materials

Olmo Potums participated in ArtStation Challenge Feudal Japan and did a breakdown of his UE4 piece with a Chinese ship as a hero prop. The textures are created with Substance tools.

Author

Olmo Potums

Published on

Jul 02, 2019

Textures and Materials: Giving Life to Meshes

Bo Chicoine talked about the place of texturing in the modern pipelines, compared Substance Painter and Photoshop, and overviewed the advantages Game Art Institute provides its students with.

Author

Bo Chicoine

Published on

Jul 01, 2019

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