Collin Harris

3D Artist

Converting a Static Rigid Body Simulation into a Dynamic Physics Actor in UE4

Collin Harris shared an article on a way you can integrate the animated FBXs that Houdini exports into a more real-time solution.

Collin Harris

Jun 08, 2018

Add bookmark

Procedural Environment Building in UE4

Collin Harris showed a way you can build fully procedural complex interiors with Unreal Engine 4 Blueprints.

Collin Harris

Dec 04, 2017

Add bookmark

Building a Room for The Lonely Mage

3d artist Collin Harris gave a nice breakdown of his simple and pretty fantasy environment.

Collin Harris

Jan 23, 2017

Add bookmark


The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

Explore partners

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more