James Noonan
3D Artist
Constructing a Sci-Fi Scene with Unreal and Substance
James Noonan gave a talk on his latest UE4 scene, discussing light propagation volumes and volumetric fog in Unreal.
James Noonan
Sep 28, 2017
Add bookmark
3D Artist
James Noonan
Sep 28, 2017
We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more