Articles

Creating an Antique Bookshelf in Maya & Substance Painter

Luan Oliveira shared a step-by-step workflow for his antique bookshelf and 3D props modeled in Maya, textured in Substance Painter, and presented in Marmoset Toolbag.

Author

Luan Oliveira

Published on

Jun 09, 2020

Environment Art in UE4: Antique Room

Tarek Abdellatif talked about the production of his UE4 project Antique Room: modeling in Maya, texturing in Substance Painter and Designer, and preparing the final renders.

Author

Tarek Abdellatif

Published on

Jun 08, 2020

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