Articles

Creating a Dreamy Game-Ready Landscape in UE4 & Substance Designer

Ioana Santamarian talks about tips and tricks behind stylized environment creation (especially when drawing is not your strongest point) and explains how the hypnotizing dreamscape was created in Unreal Engine, Maya, and Substance.

Author

Ioana Santamarian

Published on

Jun 22, 2021

Building a Mysterious House in Maya & Substance Painter

David Eisenstadt talks about choosing the right art school that is going to be your starting point as a 3D Artist, explains how the spooky Curiosity House was created in Maya and Substance Painter, and shares some tips on working efficiently without wasting your time and effort overdoing things.

Author

David Eisenstadt

Published on

Jun 21, 2021

Making a Cute Rat Cook in ZBrush, Maya & Substance

Anna Cavasos talks about creating an adorable cooking rat using ZBrush, Maya, Substance Painter, Marvelous Designer, and Nuke and discusses the importance of keeping the right balance between stylized and realistic elements.

Author

Anna Cavasos

Published on

Jun 18, 2021

Kid and the Hyenas: Working on a Dramatic Scene in ZBrush and Maya

David Kwahk explains how studying kinesiology can help you to become a good 3D Character Artist and discusses the process of creating the intense scene with the little kid and hungry hyenas.

Author

David Kwahk

Published on

Jun 15, 2021

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