Articles
CZ Scorpion Evo 3: Building Guns in 3D
Nebojsa Nikodijevic did a breakdown on his awesome project that he worked on during the Weapons and Props for Games course at CGMA and shared his workflow in Maya and Substance Painter.
Author
Nebojsa Nikodijevic
Published on
Dec 06, 2019
Tutorial: Tips on Character Concepts from Li Rui
Learn how Li Rui creates stunning character concepts with a new paid guide.
Author
Arti Sergeev
Published on
Dec 06, 2019
Metro Station in UE4: Modular Approach
Yurie Kawana did a breakdown on her recent project, Shinjyuku Station, discussed the structure of the scene, shared her approach to lighting and gave some piece of advice for other artists.
Author
Yurie Kawana
Published on
Dec 03, 2019
Weapon Production: Modeling and Rendering Tips
Daulet Bekishev did a huge breakdown on his first project, CZ-75 SP01 Shadow Target II, and shared his learning experience while working on it.
Author
Daulet Bekishev
Published on
Nov 20, 2019
Character Art: Modeling, Fabrics Creation and Production Tips
Muhammad Aiman Zubir discussed his recent project, Guinevere, and shared his approach to modeling, working on facial features and fabrics.
Author
Muhammad Aiman Zubir
Published on
Nov 14, 2019
Character Art: Modeling, Fabrics Creation and Production Tips
Author
Muhammad Aiman Zubir
Published on
Nov 14, 2019
Weekly Digest: 2D & 3D Hair Tutorials at Cubebrush
Are you a 2D or a 3D character artist? Do you prefer Photoshop, ZBrush, or XGen? No matter what camp you belong to, we've got you covered.
Author
Daria Loginova
Published on
Nov 14, 2019
Futuristic Vehicle Production Breakdown
Gurmukh Bhasin discussed his approach to modeling and did a breakdown on the HEMTT-2182 project.
Author
Gurmukh Bhasin
Published on
Nov 08, 2019
Medieval Castle Production: Working with Modular Packs
Hamid Khoshbakht discussed the recent project that he worked on together with Emran Bayati and shared the workflow and tips for working with modular packs.
Author
Hamid Khoshbakht
Published on
Nov 05, 2019
Adobe, Twitter & New York Times to Fight Digital Fakes
Adobe teamed up with Twitter and The New York Times Company to work on the Content Authenticity Initiative, a new industry standard for digital content attribution.
Author
Arti Sergeev
Published on
Nov 05, 2019