Articles
See How to Make Sunny Mediterranean Coast in Unreal Engine 5
Timothy Dubois showed us the workflow behind the Mediterranean Coast project, explained how the vegetation was created in SpeedTree, and shared a trick for avoiding repetition in the trunk texture.
Timothy Dubois
Jul 23, 2024
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Cino Lai Reveals His Substance 3D Texture Design Pipeline
Adobe Substance 3D's Technical Artist Cino Lai unveiled his texturing workflow, showcasing the roles of Substance 3D applications, custom tools, and automation features.
Amber Rutherford
Jul 16, 2024
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How to Design a Stray-Inspired Rainy Chinese School With UE5
3D Environment Artist Thomas De Lacroix shared a breakdown of the Chinese School project, explaining how the vegetation was textured, showing how the rain effects were made, and sharing the Stray-inspired lighting setup.
Thomas De Lacroix
Jul 12, 2024
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Grab This Collection Of Mesh-Editing Substance 3D Designer Tools
Marco Vitale's Mesh Tools plug-in offers a suite of tools to import, edit, and render 3D meshes in Substance 3D Designer while keeping everything procedural, with no need to bake textures or mesh information.
Amber Rutherford
Jul 12, 2024
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Crafting Magical Library Room Box With Maya, Substance 3D & UE5
Simin Farrokh Ahmadi talked about the Rhymes & Remedies project, explaining how a tribute to her childhood and parents' passion for art was brought to life as a beautiful miniature library in a book, meticulously crafted with Maya, ZBrush, Substance 3D, Marvelous Designer, and Unreal Engine 5.
Simin Farrokh Ahmadi
Jul 11, 2024
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Cozy Japanese Train Station Imagined in 3D With Unreal Engine 5
Almog Rotem unveiled his first-ever environment art project.
Theodore McKenzie
Jul 05, 2024
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Explore a Stylized Spanish City in This Free Unity-Made Indie Game
Former Blizzard artist Thiago Klafke presented his first solo game.
Theodore McKenzie
Jul 03, 2024
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Fabric Collection Made With Substance 3D: Three Different Approaches
Senior Material Artist Elouan Harmand presented The Fabric Collection project breakdown, explaining three different techniques used to create various fabric materials in Substance 3D Designer and talking about his rendering experience with Substance 3D Stager.
Elouan Harmand
Jul 02, 2024
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Bringing Halloween Inspiration to Haunted House in Unreal Engine
Peyton Varney told us about the tutorial series he created for his Haunted House project, explaining how Unreal Engine's real-time capabilities and lighting brought it to life.
Peyton Varney
Jul 01, 2024
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