For 5 days, February 8-12, the WN Winter’21 will stream lectures and live Q&A sessions full of insights to help take your business to the next level.
200+ game creators and 48 hours to create the game — Hyper Casual Game Jam is coming back! Join the event and get the opportunity to win prizes and network with the key industry experts.
Daljit Singh shared a mini-tutorial on how to add moss to 3D models using 3ds Max, Quixel Suite, Substance Painter, and UE4.
Learn magical volume techniques with Steven Knipping's new Applied Houdini - Volumes VI tutorial.
Fumito Ueda's studio genDESIGN, the developer of The Last Guardian, shares a glimpse at the new concept art.
The company announced the relocation of the company headquarters.
Draven Jolicoeur analyzed how various turn-based and real-time strategies adapt Rock, Paper, Scissors design to balance the gameplay and make it more dynamic.
GSC Game World released official in-engine footage of long-anticipated S.T.A.L.K.E.R. 2.
- 1Under a Rock: A Procedural Open-World Survival Game Powered by UE5
- 2A Game that Costs $2,000 Was Released on Steam
- 3The Production Pipeline Behind Horizon Forbidden West's Faces
- 4Creating an Assault Rifle in Substance 3D Painter and Unreal Engine 5
- 5Walking Simulator Game Prototype Made in Unreal Engine 5
- 6Stability AI & Midjourney Are Being Sued For Copyright Violations
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