Jody Sargent

Senior Environment Artist

Chichester

Carpenter's Workshop: Making a Detailed Game-Ready Environment in UE4

Jody Sargent explains what inspired the amazingly realistic Carpenter's Workshop scene full of little eye-catching details, talks about creating every object in the shot and telling its story through careful modeling and texturing, and shares some useful tips on optimizing the scene inside Unreal Engine. 

Author

Jody Sargent

Published on

Aug 12, 2021

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