Articles
Tools and Tips for Hard-Surface Modeling in Blender 2.8
Michał Kalisz shared a lot of helpful insights into hard-surface modeling in Blender, including various addons and rendering tips in Eevee and Cycles.
Blitter Discusses Creating Those Photoreal Renders in Blender
You wanted to know how Blitter creates his amazing photoreal renders in Blender, so we contacted the artist to talk about his workflow, discuss lighting, composition, and more.
Creating a Stylized Chaparral Environment in UE4
Marie Lazar shared a breakdown of her stylized organic scene discussing the creation of vegetation and rocks, lighting setup, FX, and presentation.
Horrifying 'Photorealistic' Game Characters Generated by AI
The images were made in Midjourney.
Full Photogrammetry Guide for 3D Artists
Vlad Kuzmin shared a lot of tips on photogrammetry. Learn how to scan real-world objects, clean them up and render.
Animation The Most Realistic 3d Girls
Have a look at the updated version of Saya, which was animated with the help of mocap tech from Toei.
Tutorial: Procedural Rock/Mountain Shader in Blender
Check out this incredible shader that adapts to new shapes in no time.
An Ultra-Realistic Rain Shader Made in Unreal Engine 5
Take a look at this cool rain shader, created by Helena Hansen in UE5.
Love, Death & Robots Fan Art: Creating the Character from The Witness
Jean Zoudi recreated the main character from Love, Death & Robots's episode The Witness in 3D and shared the workflow for it.