Ben Wilson

Senior Environment Artist

Samorost meets Machinarium: Breakdown

Senior Environment Artist Ben Wilson shared the process of creating his outstanding Samorost & Machinarium fanart diorama made with Modo, SD, UE4 and more.

Ben Wilson

Aug 16, 2018

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Discovering the Curve Node in Substance Designer

Ben Wilson shared the way he uses 32-bit compositing, the curve tool and other features of Substance Designer 6 in his work.

Ben Wilson

Mar 20, 2017

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Seamless Materials for Video Games

Amazing talk from Ben Wilson on ways to approach to material design in games with Megascans, SD, Zbrush and 3ds Max.

Ben Wilson

Feb 13, 2017

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