Developer and Technical Artist
Olivier Lau reviewed his Hair & Fur tool for making hair/fur textures in Substance Designer: structure, features, capabilities, advantages, and more.
Olivier Lau shared with us an extensive research on three photogrammetry solutions, (PhotoScan Standard, Reality Capture, and Zephyr Lite), in which he reviewed their peculiarities, the output, time processing, and other important points.
Olivier Lau talked about using photogrammetry techniques and tools when creating realistic materials.
Epic Games Acquires QuixelThis is amazing blogginng i though i was the only one could do that bu...·
Breakdown: Animated Raindrop Material in UE4cool·
Witchfire Internal Demo 2 ReleasedLooks like Destiny 3·
Polyraven UV Script for Mayanice!·
Join thousands of game designers and keep track of your subscriptions