Developer and Technical Artist
Olivier Lau reviewed his Hair & Fur tool for making hair/fur textures in Substance Designer: structure, features, capabilities, advantages, and more.
Olivier Lau shared with us an extensive research on three photogrammetry solutions, (PhotoScan Standard, Reality Capture, and Zephyr Lite), in which he reviewed their peculiarities, the output, time processing, and other important points.
Olivier Lau talked about using photogrammetry techniques and tools when creating realistic materials.
Setting Up Mystique Transformation Effect in HoudiniDude! this is awesome!, thank you for your insight!, wanna try it myse...·
Setting Up Mystique Transformation Effect in HoudiniLOVE THIS!!!·
Open-Source Painting Tool for 3D ArtistsFirst they should port codebase to standard C++ instead of that "...·
Otherice Announced for PS4, Xbox One & PCOther rice ?·
Join thousands of game designers and keep track of your subscriptions