John Waynick shared a detailed breakdown of his Warhammer-inspired environment made during GAI's Environment Artist Bootcamp.
Ken Bock shared his approach to stylized art and did a breakdown on the Forgotten scene that he worked on during the Environment Artist Bootcamp at Game Art Institute.
Giovanni Loverso did a breakdown on his recent project, the Gramophone, that he worked on during the Game Artist Bootcamp at GAI and shared his texturing workflow.
Lorenzo Trionfante took part in the Environment Artist Bootcamp at Game Art Institute and did a breakdown on his amazing project that he created during it.
- 1An Upcoming UE5-Powered Horror Shooter With Photorealistic Graphics
- 2Unity Corrects Fee Policy After Backlash
- 3Larian: Baldur's Gate 3 Optimization Will Surprise Everyone Eventually
- 4Epic Games Launched a Free Unreal Fellowship Animation Course
- 5This AI-Boosted Tool Can Extract Lighting From Images & Add It to UE5 Environments
- 6This AI Model Can Turn Text Prompts Into 3D Models
Epic Games Fires 870 Because of Fortnite's Lower Profits"diminishing profits of Fortnite" LOL. They make over $1 mil...·
This ZBrush Plug-In Automates 90% of Your Retopology TasksThe plugin performs a very important function. With just one click, yo...·
A Stylized Mushroom House Made in UE5, 3ds Max, ZBrush & Substance 3D PainterI'm feeling good just by looking at this hahaha, incredible.·
de Paula Barbosa Rafael
This ZBrush Plug-In Automates 90% of Your Retopology TasksThis was one of the unironically funniest videos I've watched in...·
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