Articles
Airborn: A Stylized Animation Made With Unreal Engine 5
Airborn Studios revisited an old project that it was named after.
The Sandman Created in ZBrush, Substance 3D Painter & Marmoset Toolbag
The model is done by Buğra Erke.
Realistic PlayStation 2 Made With 3ds Max & Substance 3D Painter
Have a look at this detailed prop made by Ilya Dolgov.
Creating a Sci-Fi Weapon in ZBrush, 3ds Max & Substance 3D Painter
Sandro Bonfanti has shared his workflow behind the Alien Gun project, explained how to maintain a good resolution and quality in the textures, and spoke about how to achieve a feel of action while creating visual effects.
Dark Souls-Inspired Creature Made in Maya, ZBrush & Substance 3D
Here's one more menacing-looking character made by 3D Artist Kua.
A Realistic 3D Portrait of Stranger Things' Victor Creel
The portrait was made using ZBrush, Substance 3D Painter, and XGen.
Rendering a Cute Teapot House in Unreal Engine 5
Alice Le Coguic revealed the workflow behind the Teapot House project, shared the texturing process in Substance 3D Designer and Painter, and explained why Unreal Engine 5 was chosen for the project.
A Stylized Take on Eddie Munson from Stranger Things
The model is made by Demetrio Souza.
Making a Beautiful Crystal in ZBrush, Substance 3D Painter & Marmoset Toolbag
Kieran Riley talked about the workflow behind the Crystal project, shared how the transmissive effect was created, and explained the texturing process.