Huangyulong showed us the steps behind the Combination Tool Kit creation, demonstrated how they reflected its history with texture painting, and explained the work on the wood.
The portrait was inspired by the second season of the Loki TV series.
Maxime Guyard-Morin has walked us through the Lego Generator project, providing a detailed overview of the pipeline involved in incorporating volume and depths, and shared his workflow in Substance 3D Designer.
Hossein Diba has unveiled a new realistic character model and shared the tools that were used to create it.
Pablo Blanes has walked us through the Roman Colosseum project, sharing how the procedural 3D material was made and detailing his workflow in Substance 3D Designer.
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hyper-realistic virtual world
hyper-realistic virtual world
Daniel Alandete Piñero told us about how to create a real-time bun hairstyle using GS CurveTools, showed his work on layers, and explained how to make hair realistic.
Matthew Taylor has talked about the Victorian Tiles project and shared how the procedural material was created in Substance 3D Designer, detailing the process of setting up cameras, lighting, and final renders.
Jérôme Bussat showed us the workflow behind the Dominion Reed Organ project, explaining how he tackled wood as a PBR material, organized props, and set up the lighting.
Michał Zieliński has shared the "Once Upon A Time In Hamburg" project, discussing the setup of composition, textures, and lighting, as well as providing insights into how the project was rendered in UE5.
- 1Ubisoft Allegedly Interrupts Gameplay with Pop-Up Ads
- 2PUBG Developer Announces a UE5-Powered Rival to EA's The Sims
- 3A Co-Op PvE Game That Mixes FTL and Sea of Thieves
- 4AI-Powered Text-to-Video Generator Pika Has Been Released
- 5A Programmer Presents a Mind-Blowing Multi-Window Adaptive Experience
- 6A New Tactical FPS With Crysis Vibes Aims to Simulate the Human Body
Bethesda Continues to Defend Starfield by Replying to Steam ReviewsYou want to play a boring space game, go play No Man's Sky. Peopl...·
How to Make Tool Kit with History Using ZBrush & Substance 3D PainterThank you Li Ge for sharing·
Retro-Style Beat 'Em Up Game Inspired By 90s Arcade TitlesMina the nurse should have some aggression to relieve·
China's Games Market: Facts & StatsAwesome research!·
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