Modular Environments with Creators of Spirit Tactic

The creators of Spirit Tactic, a real-time tactics (RTT) indie title for mobile, have made a 3d modular terrain kit tutorial to help developers create modular terrain.

The creators of Spirit Tactic, a real-time tactics (RTT) indie title for mobile, have made a 3d modular terrain kit tutorial to help developers create modular terrain.

Designing Mobile-Friendly Modular Terrain

spirit-tactic-1-80lv

spirit-tactic-2-80lv

The list of 18 basic pieces are quite versatile and they all must conform to the base tile that was defined earlier.

spirit-tactic-3-80lv

spirit-tactic-4-80lv

spirit-tactic-5-80lv

The ramp lengths should be planned by base tile units which is dependent on the angle you want.

spirit-tactic-6-80lv

Snaps should be used to match the pieces that are at tile corners.

spirit-tactics-7-80lv

To get more variation without vertex blending, make mini-atlases with four variations. Duplicate a tileable texture and add details to it and map sets of four base tiles on it.

spirit-tactic-8-80lv

Add texture and map pieces so the ends match up and use a mini-atlas for detail. The tile should be scaled to 80% and trims should be added in the 20%. Use the same structure for multiple textures for the same tileset.

spirit-tactic-9-80lv

Try out different profiles with the same principles. The polycount will get larger the more tiles you have.

spirit-tactic-10-80lv

They imported it in Unity and used a shader that blends 2 textures by Vertex Alpha.

spirit-tactic-11-80lv

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more