Props

Polaris MRZR D4: Military Vehicle Production

Sergejs Karpovs talked about the production of his 3D vehicle project Polaris MRZR D4: modeling in 3ds Max and ZBrush, texturing with Substance tools, cloth simulation in Marvelous Designer, detailing, and more.

Author

Sergejs Karpovs

Published on

Jul 09, 2020

Creating an Antique Bookshelf in Maya & Substance Painter

Luan Oliveira shared a step-by-step workflow for his antique bookshelf and 3D props modeled in Maya, textured in Substance Painter, and presented in Marmoset Toolbag.

Author

Luan Oliveira

Published on

Jun 09, 2020

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