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Props

Learn How To Craft Viking-Inspired Knife With ZBrush & Substance 3D

Sujay Mali shared a detailed breakdown of the Raven Knife project, explaining how this Viking-inspired Damascus steel knife with a horn-carved handle and a leather sheath was created using Maya, ZBrush, Substance 3D Painter, and Unreal Engine 5.

Sujay Mali

Oct 09, 2024

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How an Eye Camera Design for Alien Romulus Film Was Created

Pablo Dominguez talked to us about creating the EchoProbe camera prop design for the latest Alien movie, discussing how he achieved an authentic 70s-inflected sci-fi appearance using Blender.

Pablo Dominguez

Oct 01, 2024

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How to Make Delicious 2D-Like Ramen in Blender

Elena Shutkina showed us how she created 2D-style ramen inspired by Studio Ghibli's animation in Blender and shared the Geometry Nodes setup that makes the liquid "react" to the ingredients.

Elena Shutkina

Sep 02, 2024

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Worn 1912's Nagant Revolver Recreated With ZBrush & Substance 3D

Dmitrii Kondratev joined us to talk about the legendary Nagant revolver recreated in 3D with 3ds Max and ZBrush, detailing his approach to the texturing process and rendering setup with Substance 3D Painter and Marmoset Toolbag.

Dmitrii Kondratev

Aug 19, 2024

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Visualizing Realisitic Wear on a Polymer Drum Mag in 3ds Max and Substance 3D

Eric Correia shares a detailed breakdown of the stages of his shotgun drum magazine project, providing insights into hard-surface modeling and texturing of realistic colored and refractive materials.

Eric Correia

Aug 15, 2024

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Learn How to Visualize Lifelike Wood and Metal in a Unique Rifle Model

Caique Baltazar shared a detailed breakdown of his Refitted Rifle project, explaining how he created a unique weapon and textured realistic wood and metal using Blender, ZBrush, Substance 3D Painter, and Marmoset Toolbag.

Caique Baltazar

Aug 14, 2024

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Texturing a Vintage Coffee Bean Grinder in Substance 3D Painter

Georg Shao talked about how he captured a vintage feeling and created still-life-style renders, providing a step-by-step guide to texturing wood and adding appealing lighting details in Unreal Engine.

Georg Shao

Aug 08, 2024

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Crafting a Unique Aged Carved Gunstock With ZBrush & Substance 3D

Anastasia Prokopovich guided us through the creation of a Remington 11's aged gunstock that blends traditional craftsmanship with a personal touch, focusing on how masterful wood carvings were textured with Substance 3D Painter.

Anastasia Prokopovich

Jul 24, 2024

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A Comprehensive Guide on Product Visualization in Blender & Octane Render

Rafa Mota spoke about the Nestlé hot chocolate project and shared what helps him create photorealistic 3D props, explaining how he combines Blender with analog tools like a magnifying glass, rulers, and a pachymeter.

Rafa Mota

Jul 18, 2024

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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