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See How to Set Up a Space Station Modular Environment with Maya & Unreal Engine 5

Marco Autilio walked us through the process of creating the space sorting station 3D environment, which serves as a tribute to 3D artist Paul Pepera, and detailed how the entire environment was made using a single trimsheet composed of three textures.

Marco Autilio

Jan 24, 2024

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Learn How to Reimagine Mario & Bowser Gaming with a Smooth 3D Animation

Juliano Souza talked to us about creating realistic and stylized animation of Mario and Bowser and detailed modeling, texturing, animation, and rendering pipelines performed in 3ds Max, ZBrush, Substance 3D Painter, and Corona Renderer.

Juliano Souza

Jan 15, 2024

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Counter-Strike's Italy Map Reimagined in Unreal Engine 5

Pluviophile has showcased a gorgeous new 3D environment based on one of UE班的小学生's earlier works.

Theodore McKenzie

Jan 04, 2024

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Look How You Can Create a Dark Retro Futuristic Apartment in Unreal Engine

Martin Martschenko walked us through the Retro Futuristic Apartment project and detailed planning, modeling, texturing, and lighting pipelines, sharing how this environment was created in Unreal Engine.

Martin Martschenko

Dec 07, 2023

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Recreating Durance of Hate from Diablo 2 in Unreal Engine

Michał Wawruch has walked us through the Durance of Hate Project, detailing modeling, texturing, and lighting pipelines, shared how Unreal Engine's PCG helped to create Diablo 2's environment, and gave some tips for aspiring artists.

Michał Wawruch

Dec 06, 2023

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Artist Imagines Mario & Bowser Gaming With a Smooth 3D Animation

The sequence was set up using 3ds Max, ZBrush, Substance 3D Painter, and Corona Renderer.

Theodore McKenzie

Dec 01, 2023

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Learn How to Set Up a Dimly-Lit Environment in Unreal Engine 5

Michael Kahn-Rose told us about The Workshop project, shared how the lights were set up, and explained in detail his workflow in Unreal Engine 5.

Michael Kahn-Rose

Nov 20, 2023

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3D Artist Imagines a Real-Life Version of Skyrim's Capital in UE5

Leo Torres continues remaking cities from TES V: Skyrim with "sixteen times the detail".

Theodore McKenzie

Nov 03, 2023

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UE5-Powered Medieval Village Environment With The Witcher Vibes

The scene was set up by Volodymyr Zabolotnyi using Maya and Quixel tools.

Theodore McKenzie

Jul 06, 2023

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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