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The custom generator Ubisoft created for the production of Assassin’s Creed 3 has been made open source and it is now available on Github.
Sharpmake is a C#-based generator for Visual Studio projects and solutions that was built to create projects with a “very large number of configurations very quickly.” The project generates projects 100 to 200 times faster and can be mixed with both big C++ code bases and multiplatform projects.
Check out a post by Ubisoft’s Nicholas Fleury for a basic introduction to the tool and its possibilities.
It is said that Sharpmake is an easier tool for C++ programmers to pick up thanks to its flexibility, built-in support for FastBuild, support for all consoles.