Their website does say that you can pay per image at $1 per image. I am in the opposite boat though. I could see this having a very significant effect on photogrammetry but I would need to process a few thousand images at a time which would not be very feasible with their current pricing model
To the developers. A very promising piece of software for a VFX supervisor like me. BUT, please reconsider your pricing tiers and introduce a per-image price. We are a pretty large facility, but I can only imagine needing about 1-10 images a month at the very most. It's like HDRI's - we buy them all the time, one at a time. They need to be individually billed so a producer can charge them against a particular job.
Google launched has finally launched YouTube Gaming, a dedicated Android and iOS app, website, and streaming service focused exclusively on gaming content.
Although Twitch has been the go-to site for the broadcasting of games for a while now, YouTube has 1 billion users a month and has visitors who spend billions of hours a month watching videos that are specifically gaming related. Even with this, there is one definite thing that will set these two streaming sites apart. YouTube Gaming will include a “DVR Mode” that buffers the last 4 hours of a livestream which allows users to rewind.
Something else to keep in mind is that the majority of Twitch streamers use YouTube to archive their videos and use it to make extra revenue. YouTube is now the jack-of-all-trades and it definitely looks like it will give Twitch a challenge.
I wonder who will have the last laugh?