Responsibilities:
Modeling and texturing characters or robots
Carrying out other tasks depending on experience and/or skills
Modeling, rigging, and animation
Creating game events (directing camera work, etc.)
Qualifications:
Ability to reform 2D setup screen into 3D
Ability to reproduce an original piece's movement in 3D
Ability to use camera work while considering real-time rendering
Dynamic and appealing rendering skills
High attention to detail
Either a graduation certificate from university (graduate school), or 10 years work experience relating to art or graphic design. (Any period of time studying art or graphic design at school may be included under work experience.)
* 3D graphics creating experience with any software is acceptable.
(However, you will be required to use 3ds Max at work.)
* Please check here for previous development examples: