Character Modeler

FromSoftware

Tokyo, Japan

Skills

  • Character Art
  • Model Art
  • Character Art
  • Model Art

Responsibilities:

  • Modeling and texturing characters or robots

  • Carrying out other tasks depending on experience and/or skills

  • Modeling, rigging, and animation

  • Creating game events (directing camera work, etc.)

Qualifications:

  • Ability to reform 2D setup screen into 3D

  • Ability to reproduce an original piece's movement in 3D

  • Ability to use camera work while considering real-time rendering

  • Dynamic and appealing rendering skills

  • High attention to detail

  • Either a graduation certificate from university (graduate school), or 10 years work experience relating to art or graphic design. (Any period of time studying art or graphic design at school may be included under work experience.)

     

* 3D graphics creating experience with any software is acceptable.
(However, you will be required to use 3ds Max at work.)

* Please check here for previous development examples:

FromSoftware Web Site

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