FinalFluid Public Beta Announced

You can now try the new real-time fire and smoke simulation plug-in for 3ds Max.

Cebas announced a free public beta for finalFluid – a new real-time fire and smoke simulation plug-in for 3ds Max.

finalFluid is an NVIDIA GPU-based "dynamic Eulerian fluid simulation system, used to create advanced smoke and fire effects, leveraging a Sparse Voxel Grid within an unbounded simulation domain."

Cebas claims finalFluid's solver removes the restrictions other solvers face by allocating simulation blocks in a dynamic way to make it only use memory in active regions of interest.

The plug-in requires DX12, Windows 10, an NVIDIA GTX graphics card with a minimum of 4GB, 3ds Max 2022/2021/2020, and enough space to write the simulation data cache on.

Check out how to sign up for the beta here and don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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