Index: Valve’s New VR System
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Oh shit!

by S.K.O
1 days ago

VUE without competition

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

Index: Valve’s New VR System
1 May, 2019

Valve officially revealed Index, its new $999 top-notch virtual reality PC hardware. The preorder starts on May 1, 2019.

Valve, the developer of the software distribution platform Steam, introduced the headset this Tuesday. If you’re familiar with HTC Vive setup, it’s almost the same here. In fact, even the store page says that Index supports Vive and Vive Pro gear meaning that you can use new equipment with headsets, controllers, or base stations you already own.

According to the website, Valve’s Index headset includes

  • Headset
  • Integrated Headphones
  • Headset Cable
  • Connection Cable featuring DisplayPort 1.2 and USB 3.0 Connections
  • Power Supply
  • Regionalized Power Adapter(s)
  • Face Gasket
  • Cradle Adapter (for smaller heads)
  • Cleaning Cloth

The full setup includes the headset, two Index controllers, and two base stations and costs $999 USD.

The Index headset and controllers cost $749 USD as a bundle, while a headset costs $499 USD on its own, and controllers cost $279 USD, and a single base station has the price of $150.

Just to compare, Facebook’s Oculus Rift S will cost $399 USD when it launches on May 21st.

Here Are System Requirements


    • OS: Windows 10
    • Processor: Dual Core with Hyper-Threading
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970, AMD RX480
    • Network: Broadband Internet connection
    • Additional Notes: Available DisplayPort (Version 1.2) and USB (2.0+) Port Required


    • Processor: Quad Core +
    • Graphics: NVIDIA GeForce GTX 1070 or better
    • Additional Notes: Available USB (3.0+) Port Required for Headset Pass-Through Camera & USB Port Support

You can find more information on the official website.

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