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Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Facebook CEO Mark Zuckerberg presented a new mobile headset called “Oculus Go” at Oculus Connect 4 in San Jose. It is said to be the most accessible VR headset yet launching early next year with the price starting at $199. Like the Gear VR, the headset will allow users to spin around but not move freely.
Facebook VP of VR Hugo Barra called the device, “hands-down the easiest way for developers to get involved with VR.” Oculus Go is lightweight and “feels incredibly soft to wear.” The project features lenses that have the same wide field-of-view as Rift and a small controller similar to the one that comes with the Gear VR.
The device also offers a “fast-switch” WQHD LCD screen and spatial audio. Go will also be cross-compatible with all Gear VR titles. A little is known about its specs or battery life right now. Dev kits will ship in November, so we’ll have to wait for more details until then.
Oculus Go is a way to conquer a new market for Facebook, allowing the giant to slowly move away from relying on phone manufacturers with their entry-level VR experiences.