Mobile games generated $34.8 billion in 2015
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This is amazing! Please tell us, What programs where used to create these amazing animations?

I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.

Someone please create open source world creator already in C/C++.

Mobile games generated $34.8 billion in 2015
11 February, 2016
News

Market researcher App Annie reports that mobile games hit $34.8 billion, gaining 85 percent of overall mobile app market revenue. It is said that app market will continue its growth reaching $101 billion by 2020 with mobile games generating $74.6 billion.

Mobile games generated $34.8 billion in 2015

Researcherы emphasize that one of the reasons for this growth is strong monetization in China, Japan and South Korea. In the meantime other sources claim that the market will grow 22 percent by 2020. Games market is healthy enough to grow, but the growth might not be not that big considering past years as the market becomes more mature.

Some of the sources studied PC market as well, saying that it might reach $26.1 billion in 2016, so we won’t see mobile market rocketing rates here. Make sure to share your thoughts on the future of the mobile market in the comments below.

Source: venturebeat.com

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