Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
We want to talk about a new game by ZA/UM Studio. It’s called No Truce With The Furies and it’s very unusual.
The developers claim it’s a police procedural role playing game inspired by Planescape: Torment and Kentucky Route Zero. There’s a lot of dialogue, combat and a lot of story. It also features some of the coolest isometric visuals you’ll ever see. The developers are using pre-rendered backgrounds which are painted over for stylistic reasons. They are also adding 3d models of characters with hand painted normal maps. It all helps to create this pretty stylized look. The light is dynamic, so is the weather. You can pick up a flashlight and see the shadows move at night. It’s also made with Unity.
The team consists of 11 people (this is the info from 2016, so maybe the headcount has changed). They are based in Tallinn, Estonia. These guys are all big fans of Fallouts and Infinity Engine games. In the future they want to build an even bigger title, but so far they’re sticking to smaller projects. Aleksander Rostov is the art director on this project.
Here’s a little description from the official website:
You can find more info about the project here. The game will be release in 2017.