Our Machinery Launches a New Game Engine

The engine is called The Machinery and is highly customizable.

Our Machinery has shipped their game engine called The Machinery. It is targeted at developers who prefer a plugin-based model and the ability to customize their game creations. The Seattle-based company managed to create this new game engine with a team of 10 people.

Tricia Gray, the CEO of Our Machinery, said in an interview with GamesBeat that The Machinery will provide developers with more freedom of choice in the market on a technical level

The engine costs $50 per year for professional independent developers and $450 per year for industry professionals. Both pricing options come with the full suite of features, technical support, and source access. The Early Adopters Program is available until January 1. A free version without source code will also be available for those working at companies that see less than $100,000 a year in revenues.

You can learn more about the engine by clicking this link. Also, don't forget to join our new Reddit pageour new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 1

  • Anonymous user

    Sorry to say this, but what does this engine add for developers compated to something like the UnrealEngine, which comes with a very extentive free assets and well established performance and support?

    0

    Anonymous user

    ·2 years ago·

You might also like

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more