Timelapse Breakdown: Designing Hawkman With Raf Grassetti

Learn some useful sculpting techniques from a true master of character art.

The character was made by Grassetti with the help of ZBrush, 3Dsmax for rendering and Photoshop for the final composition. It took him around 4 hours to finish everything. The artist discussed working with shapes,  sculpting complex parts, using masks and other useful techniques that can help build a more efficient workflow.

You can find the final result below.

You will also learn how the artist made wings for the character, rendered the final output, and tweaked different layers in Photoshop. 

Make sure to check out the artist's YouTube channel for more tutorials on character creation. 

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