Valve Officially Launches SteamVR 2.0

It features an updated keyboard with dual-cursor typing support, expanded language options, emojis, and so much more.

Valve has announced the release of SteamVR 2.0, unveiling the major update on Wednesday, just a month after the surprise launch of the SteamVR 2.0 beta in September, which is, according to the company, "the first major step toward our goal of bringing all of what's new on the Steam platform into VR."

With this release, Valve aims to bring the latest features of the Steam platform into the realm of virtual reality. It signifies the initial stride towards a broader ongoing endeavor to unify the Steam ecosystem, ensuring a more consistent experience for all users across various devices. Furthermore, this update paves the way for a faster and more frequent addition of new Steam features in the future.

Some of the highlights you will find in this update include the integration of most current Steam and Steam Deck features into SteamVR, an updated keyboard with dual-cursor typing support, expanded language options, emojis, and themes. Additionally, Steam Chat and Voice Chat have been seamlessly integrated, and the improved Store now prominently showcases new and popular VR releases. Lastly, accessing Steam notifications has become easier than before.

Here are some more general changes that Valve incorporated:

General updates

  • Fixed crash on exit experienced by some Unity titles.
  • Increased the resolution limit for the system layer, now applied independently to width and height.
  • Addressed a case where controller configuration was not localized based on the user's preferred language in Steam.
  • Added a prompt to install the Bigscreen Beyond Driver when the headset is detected.
  • Improved reliability of double-click functionality in desktop view.
  • Introduced a button to toggle the multitasking view for desktop overlays (available on Windows 10 and 11).
  • Resolved scaling issues with floating dashboard overlays.
  • Fixed the behavior of SetSkyboxOverride to correctly display all textures instead of just the last one.
  • Addressed issues caused by running vrstartup from a different SteamVR install when SteamVR is already running.
  • Made refinements to laser pointer smoothing, click, and double-click actions.
  • Enabled support for dual-laser typing on the new keyboard.
  • Fixed a bug where dismissing the keyboard in the controller binding UI would permanently dismiss it.
  • Resolved cases where binding callouts would persist when they should be dismissed.
  • Desktop windows now display their actual icons alongside their names and many other features.

The recent update from Valve was released without any official hardware announcement. However, rumors suggest that Valve is working on a new VR headset, although details are still uncertain. A mysterious device obtaining radio certification in South Korea in September could indicate an upcoming hardware announcement, potentially related to a VR headset. Moreover, Valve is said to be developing a standalone VR headset codenamed "Deckard," which would offer competition to Meta's standalone Quest VR headsets if it is released.

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