3D Character Artist Ian Spriggs, known for creating extremely realistic digital humans, has unveiled a new project that will blow your mind. This time, the artist went a step further and provided the character with anatomical features like muscles, bones, veins, and arteries underneath the skin. The artist comments that this anatomical portrait is a contemporary interpretation continuing the author's hyper-realistic exploration into digital humans.
The entire portrait was made by Ian without using scans. According to the project's description, modeling and texturing were done in Autodesk Maya and Mudbox, post color corrections were made in DaVinci Resolve. The character was rendered using V-Ray's GPU RTX render engine.