The upgraded version of the tool comes with a new Array Modifier, Editable Poly retriangulation updates, and more.
Autodesk announced the release of 3ds Max 2023.2, a small update to the company's flagship modeling, rendering, and animation software. The highlight of the update is the new Array modifier that will allow you to duplicate and distribute mesh data procedurally using four distribution types – Grid, Radial, Spline, and Surface. With this modifier, you can create content with control over distribution and randomization transforms, randomization of material IDs, UV offset, and more.
In addition to the Array modifier, the update adds:
- Enhancements to the Editable Poly object retriangulation algorithm that enable you to generate improved topological results when producing new faces, moving vertices, or using the retriangulate function.
- Enhanced performance when loading or applying the MeshSmooth, Edit and Editable Mesh, and Edit and Editable modifiers.
- A Chamfer Limits Update that will prevent self-intersections in the chamfered surface, while also avoiding over-limiting. The Chamfer modifier will also generate improved surface normals when working with non-explicit normals.
- Various improvements to Trackview that bring better reliability and ease of access to your animation data so you can iterate and refine your animations faster and more easily.
- PFlow object settings have been updated to be more consistent between viewport and rendering quality and sampling. Additionally, various PFlow presets have been updated with new settings for Viewport Quality and Integration Steps.
- MAXtoA 126.96.36.199, which includes improvements to the V-Ray scene converter, volume shading, and added support for pinned curves and nested instancers.
- And much more.