Check out the new amazing work from Jeremy Spagnulo, Craig Johnson, Moon Dong Hwa, Artem Shupa-Dubrova, Gokul Panchal and Nick O’Brien.
Check out the new amazing works by Jeremy Spagnulo, Craig Johnson, Moon Dong Hwa, Artem Shupa-Dubrova, Gokul Panchal and Nick O’Brien.
Jeremy Spagnulo uploaded a very neat model of a real-time asset for Unity game “Battle of Astaros” by Laser Game Evolution. He personally did the art direction, concept, modeling and texturing for this project. This is a lovely example of hard surface modeling with a lot of details an neat paintwork. The asset does remind us of some Terrain Battle Cruisers from Starcraft.
Armada 01 – Laser Game Evo by jeremy.spagnulo on Sketchfab
Extremely stylish car model, created from 1975 Corvette reference images by Craig Johnson. The metal material here looks gorgeous. Craig is doing a lot of work for game industry. He mostly works with 3d vehicles. In particular, recently, he showed a lot of stuff he built for Agents of Mayhem. You can find more stuff on his Artstation page.
75′ Vette by baronkri on Sketchfab
The ‘dumb’ gladiator from Gladiator Heroes by Genera Games Official on Sketchfab
Tefnut Western Skin – Gunpie Adventure by Moon dong hwa on Sketchfab
Spear Knight by Artem Shupa-Dubrova on Sketchfab
Titanfall 2 Wingman B3 Elite by gokulpanchal on Sketchfab
Nick O’Brien from New Zeland continues to upload his amazing work on Sketchfab. This month we want to talk about his lean Wizard model, based on the concept by Tim Mack. It’s a great design and a wonderful example of simple 3d painting. Substance Designer and Substance Painter combo worked beautifully here.
Wizard by nickobrien94 on Sketchfab
Konstantin Neumann showed a very cool new design of the WW2 German radio station. It’s a simple asset with a lot of details. You just want to go and touch all those knobs and buttons. A lovely touch was the addition of the animation. looks phenomenally good.
FUSPRECH. F by Sladegeorg on Sketchfab
Isaac Lemus did a very cool little Barbarian sculpt. Very cool character with a lot of details. Modeled in Maya and bZrush, textures in Substance Painter. Looks very neat and tidy. Isaac actually has a lot of other designs, which you definitely should check out.
Barbarian by ysack on Sketchfab
Please come back next month for the next set of awesome works!