Bloodborne sales exceed 1 million copies
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by Christopher henrick
1 hours ago

thank u so much 80lv ! hope this img file works just copy in url bar I guess

Shader looks great, tho the normal on the top seems almost invisible. I really like this tho, I think I can use something similar for a jade statue. But I do think on top of this having a few pieces of geo inside your ice to create the look of cracks that light up at the right viewing angle would be a great touch. 1 last thing and this is more nit picky then anything id say the layer of cracks that seems to be a copy of the top layer beneath maybe just for that layer use your fernsel inverted as a opacity to make them disappear towards the edge of your geo. as for the geo cracks im talking like this, however this is a crystal rock mind you I think youll get my point

Bloodborne sales exceed 1 million copies
14 April, 2015

From Software celebrates Bloodborne. The latest PS4-game from this Japanese studio managed to sell over 1 million copies in less than three weeks after launch.

Game’s producer Masaaki Yamagiwa tweeted that Bloodborne has sold through more than one million copies. he also thanked the players for making this game such a great hit.

Bloodborne was a real critical darling. The game topped the Japanese sales charts and got a second place in Great Britain, as Eurogamer reports. Either way we can consider Bloodborne a big success, because for a rather hardcore exclusive title 1 million copies in 3 weeks is a great achievement. The game will stay in charts for months to come.

Bloodborne is part of an series of Souls games, developed by From Software. This series started with the release of Demon’s Souls in 2009. Dark Souls 2 sold 1.2 m copies in US and Europe within three weeks of its launch. But it was a multiplatform title for Xbox 360 and PS3.


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