Surface Pro runs Zbrush and has a much better pencil... Same goes for any other Windows app, like PS...
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The two companies will be collaborating on creating simulated environments for AI training.
DeepMind is one of the most fascinating companies out there. Their current focus is ‘solving artificial intelligence’, by creating really smart thinking systems, by making them play games. They’ve already created AIs, that can play Go and Space Invaders, but they’re always striving for more. This year they’ve partnered with Unity Technologies for a very exciting project.
Apparently, DeepMind has selected Unity as the primary research platform for creating complex virtual environments, that will enable the development of algorithms capable of learning to solve complex tasks.
“Unity is no stranger to forging thought-leadership in the AI field. A year ago, we introduced and open sourced the ML-Agents Toolkit to enable machine learning researchers to study complex behaviors using Unity and provide game developers with the latest machine learning technologies. In combination with the ML-Agents toolkit, Unity is quickly becoming the platform of choice for the development of intelligent agents.”
Danny Lange, Unity
Last year there was a separate paper published, detailing how to use the Unity platform to create and leverage simulation environments that are rich in sensory and physical complexity, provide compelling cognitive challenges, and support dynamic multi-agent interaction.
We hope that work with these environments will eventually help DeepMind to accelerate the research of AI, so we could finally welcome out robotic overlords on Earth!