‘devcom’ Conference Debuts on 20 August 2017
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Those animations look amazing!! Great job!

Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.

This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!

'devcom' Conference Debuts on 20 August 2017
3 February, 2017
The high quality international developer conference “devcom” is taking place for the first time in advance of and during gamescom 2017 (22 to 26 August). devcom will run from 20 to 24 August. The Respawn (20 and 21 August) will be integrated into the new developer conference. From 22 to 24 August, devcom will be flanked by “gamescom business and public keynotes”. devcom orients itself in terms of content to gamescom and encompasses conferences, summits, workshops and networking events.

devcom is a newly conceived of developer conference at a top international level! devcom debuts on 20 August 2017. Consisting of a classic conference component with top themes of the developer scene and top international speakers, as well as summits, master classes, workshops and networking events, devcom represents a clear further development: in terms of content, the new developer conference is closely interlocked with gamescom and completely integrated into the gamescom week.

devcom starts with the Respawn – Gathering of Developers (20/21 August). The developer event will also be integrated into the devcom space: it is moving into the Congress Centre West of the Cologne fair grounds. The Respawn will start as part of devcom with, among other things, an Indie Game Summit, a Newcomer Summit, as well as a new format, the Late Night Talks. After 22 August, the “gamescom business keynotes” and the “gamescom public keynotes” will take place in the context of devcom. The business keynotes, held by the most important minds of the international games and technology industry, as well as the biggest influencers, are oriented to the international trade public of gamescom. The public keynotes are set up as high-profile lectures from well-known personalities of the games and media branch, and are conceived of for private visitors.

devcom 2017: the project team

The organiser of devcom is the Aruba Events GmbH. As the organiser, it assumes the complete financial responsibility for devcom. The BIU, the German Trade Association of Interactive Entertainment Software, and Koelnmesse GmbH are the sponsors of devcom. Computec Media GmbH (incl. Making Games, gamesbusiness.de, golem.de, gamesworld.de) will closely accompany the conference as a media partner. Frank Sliwka, International Business Media, together with Stephan Reichart and the team from Aruba Events GmbH, will implement the project and provide support with important tasks.

The strategic orientation and content design of devcom is being assumed by two
boards. The strategic advisory board, consisting of representatives of Aruba Events GmbH, International Business Media, of the BIU (Federal Association of Interactive Entertainment Software), sponsor of gamescom, and Koelnmesse GmbH, organiser of gamescom, defines the strategic orientation, the most important themes and speakers of special relevance in the interplay with gamescom.

The content advisory board is composed of individuals from various areas of game development and is responsible for the establishing of themes and contact with speakers, as well as for organisational points in the context of the conference, the summits or the workshops.

More news on current developments, speakers, formats and content are coming soon.

Opinions on devcom 2017:

Hans Ippisch, CEO of Aruba Events GmbH and Computec Media GmbH:

“We are pleased to have gained the confidence of the BIU and of the Koelnmesse, and at the prospect of this wonderful project. It is our ambition to establish a new, contemporary generation of a developer conference with ‘devcom’ that becomes a must event for games developers from around the world.”

Lars Vormann, head of gamescom (BIU – German Trade Association of Interactive Entertainment Software):

“‘devcom’ is the important next step in the continuing further development of gamescom, and is unique in the world with this concept. gamescom is thus not only the world’s largest event for computer and video games, and Europe’s most important business platform of the games industry, but as a result becomes the must appointment for games developers all over the world.”

Tim Endres, Project Manager of gamescom (Koelnmesse GmbH):

“We are convinced that we are offering an international developer conference at the top level with ‘devcom’, and thus added value for our visitors. As a result of the conceptual and content relationship with gamescom and integration into the gamescom week 2017, we create synergies and strengthen gamescom in its position as Europe’s leading business platform of the games industry.”

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