Curious as to bipedal proportions, especially, as there seems to be good stylized, even with larger than life heads, eyes, yet they look "good". Is there a chart like there is for proper anatomy for drawing? It'd be great to see a comparison even though I realize there are many forms of stylized. I think that'd make a great article.
Your link to the Substance file on polycount is broken, the correct link is: http://polycount.com/discussion/comment/2294007/#Comment_2294007
Dishonored franchise is one of the best-looking, stylish video games ever, game’s new expansion, Death of the Outsider definitely looks even prettier.
Piotr Jablonski (nicponim) is a concept artist / illustrator from Bialystok, Poland who graduated from the Architecture department of Technical University of Bialystok. His clients include Arkane Studios, Aaron Sims Creative,Wizards of the Coast, Games Workshop, Platige Image, Applibot, NetEase Games,Tokkun Studio, Aggressive Tv, Centipede Press, Ixorvfx, Applibot, Evermotion and many more.
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The Gray Ones Gather
An Ear to the Wall
The Dawn Patrol
What Remains of the Jacobis
Discover The Art of Nicolas Petrimaux, a French Concept Artist, Storyboard and Comics Artist based in Lyon.
Yannick Gombart has been working as an environment artist since 1999. We had a pleasure to talk to him about about his work on the production of the amazing content for the new immersion simulator from Arkane Studios.
Maciej Drabik is working for gamedev and VFX industry as a freelance concept artist, illustrator and matte painter.
Jessy Veilleux, Thomas Busque, Mathieu Morasse, Olivier Ammirati & Valérie Pic
Our thanks goes to all the amazing artists and developers, who worked on Dishonored 2 and Death of the Outsider!