It is greate!
You should edit the dates: https://code.blender.org/2018/08/blender-2-8-planning-update/ Blender 2.8 will be published in 2019.
llo there mates, it is unlimited molded piece totally portrayed, continue with the broad work continually. Friv
A small team of indie developers is currently working on an awesome procedurally generated platform Eagle Island.
This cool project is headed by Nick Gregory, who’s doing the pixel art, animations and also programs the whole thing. He is getting help from Deryk Buckarev, Jacklyn Bautista, Johan Hargne and Helen Harvey. They did an awesome work with the project, which was already greenly on Steam. Right not they are gathering funds on Kickstarter. The goal of 20000 pounds seems achievable.
The developers claim that Eagle Island is inspired by Yoshi’s Island and Metroid, but it does raise a question: “What is the relation towards Owlboy?” There games do look awfully similar in terms of theme and visual style, but it seems they were developed completely independently. I guess indie developers just love owls.
Overall Eagle Island looks like a very solid indie title with beautiful art, great sleek animation and versatile gameplay. Hopefully we’ll see the game on Steam in 2018. No console version yet.