Exploring The Limits of Real Time Rendering
Events
Subscribe:  iCal  |  Google Calendar
Cologne DE   18, Aug — 20, Aug
Cologne DE   20, Aug — 25, Aug
Vienna AT   23, Aug — 25, Aug
Anaheim US   27, Aug — 30, Aug
SEATTLE US   30, Aug — 3, Sep
Latest comments
by Antonii
15 hours ago

Hi from Ukraine :) Thanks for good pack with affordable price.

by puka
21 hours ago

Your feedback helps me a lot, A very meaningful event, I hope everything will go well happy wheels

by liki
21 hours ago

The article is very useful for us, please update every day candy crush soda

Exploring The Limits of Real Time Rendering
21 February, 2018
Environment Art
Materials

Rens has recently uploaded another awesome video, showing some colossal stuff you can do with modern tech. The render that the artist uses is unsurprisingly called Unreal Engine 4.

The assets used here were produced with the help of Substance Designer, GrowFX (ExLevel) and SpeedTree. All these tools are actually available to the general public and are pretty affordable even for personal users and not just studios.

The visuals look absolutely stunning, depicting some impressive stuff you can do with current tools. It’s kind of scary what could be achieved by 3d artists in a couple of years.

Btw, if you’re interested in the machine he uses, the hardware specifications are available online.

Dual 1080TI in SLI
(using single GPU foreal-timeme work)

Intel Core i7 5960X
Asus X99-E WS
Corsair 64GB DDR4 2400MHz

Acer 28″ Predator XB281HK G-Sync 4K

If you are looking for something from Rens, be sure to check out his Gumroad, where you can find a lot of interesting content.

Leave a Reply

avatar
Related articles
Environment Art
Environment Design
Interview
Materials
Environment Art
Environment Design
Interview
Materials
Environment Art
Environment Design
Interview
Materials
Tutorial
Environment Art
Environment Design
Interview
Materials