Exploring The Limits of Real Time Rendering
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by Somebody once told me...
49 min ago

Well, good idea Netflix. At least deamons are already black and don't need to be changed in order to push you SJW agenda.

by Samuel Degemu
2 hours ago

The work you did on the depth of field is very impressive. I'll look into CryEngine

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Exploring The Limits of Real Time Rendering
21 February, 2018
Environment Art
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Rens has recently uploaded another awesome video, showing some colossal stuff you can do with modern tech. The render that the artist uses is unsurprisingly called Unreal Engine 4.

The assets used here were produced with the help of Substance Designer, GrowFX (ExLevel) and SpeedTree. All these tools are actually available to the general public and are pretty affordable even for personal users and not just studios.

The visuals look absolutely stunning, depicting some impressive stuff you can do with current tools. It’s kind of scary what could be achieved by 3d artists in a couple of years.

Btw, if you’re interested in the machine he uses, the hardware specifications are available online.

Dual 1080TI in SLI
(using single GPU foreal-timeme work)

Intel Core i7 5960X
Asus X99-E WS
Corsair 64GB DDR4 2400MHz

Acer 28″ Predator XB281HK G-Sync 4K

If you are looking for something from Rens, be sure to check out his Gumroad, where you can find a lot of interesting content.

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