Game Dev Unchained: From Designing Hitman To Wartile With Michael Rud
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Game Dev Unchained: From Designing Hitman To Wartile With Michael Rud
26 December, 2017
News

Michael Rud started his career as an artist and eventually made the transition from Lead Artist to Lead Designer at IO Interactive on Hitman. He now runs his own studio and Playwood Project with their first game Wartile in early access on Steam. This episode of Game Dev Unchained goes over everything from his personal career pivots to game design philosophy using table tops as prototyping tools. 

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