GDC Talk: Forward-Facing Rigs, Tools and Pipelines Development

Michael Malinowski from Creative Assembly talked about the approach to developing and working with tools and plugins, shared how the team overcomes the main problems and mentioned a few useful resources.

Michael Malinowski works as Senior Technical Artist at Creative Assembly and focuses on tools and pipeline development.

During the talk, he concentrated on the main problem that tools developers face frequently - changing requirements and the need for fast implementation and showed how can the problem evolves and leads to code being useless. Michael shared the way the team overcomes the problem and discussed its approach to a version-centric plugin architecture that is utilized by animators and artists. 

Creative Assembly is known for the Total War games. Check the website for more insights.

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