GDC18: Killer Portfolio or Portfolio Killer
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by Shayne Byrne
50 min ago

Maybe they should focus on making their games they already have run a bit better first. There are many complaints about the game play in World of Tanks. The platoon aspect needs fixing so it is more fairly ranked.

>Evangelion on TV I see you're man of the culture, Thomas :)

give me some names. Who's doing great environment work with Unity these days? I'd be happy to interview anyone who's showing some cool stuff!

GDC18: Killer Portfolio or Portfolio Killer
26 April, 2018
News

Have a look at a can’t-miss session from GDC18 on managing your portfolio. Greg Foertsch, Alison Kelly, Wyeth Johnson, Shawn Robertson, Gavin Goulden, Darren Bacon and Claire Hummel teamed up for an hour of tips and tricks on holding an art director’s attention when applying for jobs. That’s what you need to know in order to get into the industry.  

In this 2018 Game Career Seminar panel, art directors and lead artists Greg Foertsch, Alison Kelly, Wyeth Johnson, Shawn Robertson, Gavin Goulden, Darren Bacon & Claire Hummel expose portfolio pitfalls and how to avoid them, and provide real-world examples of how to succeed in getting and holding an art director’s attention when applying for jobs in the game industry.

GDC 

As always, check out the GDC channel to get the most out of this game dev conference. 

Source: YouTube
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The quote actually is “Before you leave the house, look in the mirror and take one thing off.” :p