Laying Down the Foundations of Firewatch
Events
Subscribe:  iCal  |  Google Calendar
Utrecht NL   29, Jun — 30, Jun
Brighton GB   10, Jul — 13, Jul
Brighton GB   10, Jul — 13, Jul
Cambridge GB   13, Jul — 17, Jul
San Diego US   19, Jul — 23, Jul
Latest comments

AI applications are only beginning to materialize. It's so exciting what neural networks will do to art workflows in the coming years.

W T F!!! Why, really don't understand, EA = just a fucking looser company!

Amazing... Congratulations for the new way to show information.. I hope they could use this to teaching.

Laying Down the Foundations of Firewatch
24 October, 2017
News

Blocktober isn’t over yet. We’ve seen some early stages of Uncharted, Killzone, Everybody’s Gone to the Rapture, Gears of War and other great titles. It’s time for our favorite Firewatch!

Campo Santo shared an early look at the hike out to Beartooth Point, when the team first blocked levels into Firewatch for a January 2015 playtest.  

Blocktober – Beartooth Point

Here's an early look at the hike out to Beartooth Point, when we first blocked it into Firewatch for a January 2015 playtest #Blocktober

Posted by Campo Santo on Wednesday, October 18, 2017

This isn’t DLC or anything like that, just a peek behind the curtain of what Firewatch looked like when we were first laying down the foundations of the world map, early in development!

Campo Santo 

You can learn more about the production of the game here. Don’t forget to check out other Blocktober hits in our article

Source: Campo Santo

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz