Radeon ProRender 3.2 for Blender and Maya Released

The updated versions of the renderer bring a bunch of new features.

AMD announced the availability of Radeon ProRender 3.2 for Blender and Radeon ProRender 3.2 for Maya, the new version of the free, physically accurate GPU renderer. The updates bring support for deformation motion blur, a new RPR Toon Shader for cartoon-style rendering, plus a new system that improves viewport performance by rendering at half resolution and upscaling.

One of the main things in this release is support for deformation motion blur which allows users to render character animations or cloth simulations with realistic blur. Users can also experiment with the RPR Toon Shader node for nice-looking stylized renders.

You can learn more about the Blender version here and the Maya version there. Don't forget to join our new Reddit pageour new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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