Nice work and thanks for the breakdown! Always interesting to see someone else's approach to a scene, and the new/different methods they use and/or come up with :)
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3D Stylized Environment looks every time beautiful today this is my subject on that I have to Do My Dissertation and bring some new information with our reader.
Cliqist reports about some problems with the development of the ambitious adventure game Obduction. Seems like the former Myst devs couldn’t get additional funding for the game and were forced to scrap a part of the project. This information has not been confirmed by Cyan, so you’ll have to take it with a grain of sault.
We’ve contacted the devs and waiting for the official reply from the company
There seems to be some bad stuff happening with Cyan’s new project “Obduction”. After a successful Kickstarter campaign the studio was happily working on its Myth-like project, but things haven’t turned the way they were supposed to be.
Half a year ago the studio approached a publisher (the name of the company is not mentioned). The developers were looking for additional investment. The necessary funds were required to achieve a grander vision and take the game to the next level. It appears that Kickstarter’s money was not enough. Everything looked pretty good and the team decided to work not waiting for the signature on that contract. So extra content was produced and extra money was spent. The money, which to company haven’t received yet. Unfortunately the deal was cancelled and Cyan appeared to be a pretty horrible position.
Without additional funds the company had to scale the project back quite a bit. Obduction is still on track but it’s future doesn’t look as bright. Seems like Kickstarter just doesn’t work for ambitious big projects. The money you earn there is still not enough for AAA-production. The best idea for games like this would be either changing their vision, or going episodic, or trying something else. There’s a bunch of possibilities.