Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Techland’s subsidiary development team ShortBreak Studios has announced its upcoming game, The Collider 2. This fast paced, reflex primed galactic speeder puts players into the pilot’s seat of humanity’s last push for survival. With a fleet of high-tech starfighters at your disposal, take on a series of near-suicidal missions to destroy the alien invaders threatening your home world. Fly into the very depths of the enemy command ship and take it out from within.
Key game features:
- Light-Speed Gameplay – Enjoy a fast-paced arcade experience that’s easy to pick up but challenging to master. Get your adrenaline pumping as you manoeuvre between elaborate obstacles and death traps inside a giant spaceship beautifully rendered in Unreal Engine 4.
- Mission Mode – Pilot 6 unique star fighters through 54 missions. Scout, infiltrate, sabotage, and fight to repel the alien invasion once and for all.
- Upgrades & Levels – Unlock and upgrade space fighters, customize their plating, collect power-ups, and level up your pilot rank for higher score multipliers and better rewards.
- Endless Clash Mode – Reach unthinkable speeds that will put your eye-hand coordination to the test. Set new high-scores, compete with friends, and take part in weekly online tournaments.
- Virtual Reality Support – Full VR support on HTC Vive and Oculus Rift right from the start. It’s intuitive, exciting and faster than anything you’ve seen before.
The Collider 2 will be available on Steam on April 19th, 2016.
Source: Official Press Release