Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...
It might ultimately be proof of concept now, but the point of showing a low-count bounce raytracing that still looks decent especially after denoising gives us a nice roadmap on the future. Maybe given time, we will move to this as the new standard or at least a probable alternate to baked lighting.
Fuck you I'm stuck in some bullshit game some dickhead thought would be exciting.
Planetside Software has unveiled Terragen 4. New version includes a realtime ray-traced preview, realistic cloud shading model, enhanced atmosphere model, lens effects, improved render times, animation features for all versions, new and improved shaders, object sequence capabilities, etc.
Terragen 4 is available in Creative ($349) and Professional ($699) versions through permanent licensing. You can also get a free limited version. Faculty and students also have a chance to get it for free. Owners of previous versions of Terragen can upgrade at reduced prices.
The Free Version has the following basic limitations:
- Render Size Maximum: 1280 × 900
- Render Detail Maximum: 0.6
- Antialiasing Maximum: 6
- Maximum Number of Rendered Populations: 3
- Maximum Render Detail for Micropolygon Export: 0.1
- No Animation
A complete list of the differences between the free and licensed versions of Terragen 4 can be found on Product Comparison Page.