I have being working in the AAA industry for tha last 3 years and the crunch is what is forcing me to find something else to do in life even if I love 3d. Some places may be more respectful with their employees but in my experience the crunch is even calculated in advance cause they know the workers will accept that. Some people is very passionate and don´t mind to do it and that is fine but a lot of people have families and they want to build a healthy environment with them or other goals outside the working ours. Not to mention non-payed overtime and other abuses I faced. Hope this industry fixs this problem.
Those tilesets are sexy. Seeing new tilesets is like getting introduced to a new lego set.
Call of Duty had a difficult ride. It started as a Medal of Honor competitor and quickly became the number one franchise in the industry, earning tons of money each year. The huge jump in profits happened during the release of Modern Warfare, which dominated Xbox Live and became a standard for modern FPS games (for better of for worse).
There were some obvious downfalls (Ghost) and there were some stunning wins (Infinite Warfare) during the lifecycle of this project. Today we’d like to revisit the amazing worlds of Call of Duty: Infinite Warfare and cherish the amazing beauty of this game (prompted by this NeoGAF thread).
A user Mechazawa shared some amazing screens from the game’s campaign.
Call of Duty: Infinite Warfare indeed has some absolutely amazing design. Here are some of the best works from environment, 3d and texture artists, who worked on this game. If should be said, that it wasn’t Infinity Ward alone, who worked on the game. It was a collaborative effort made possible by elite3d, Raven Software and a bunch of other contractors. They all helped to build this beauty.