The Technology Behind Insomniac’s Spider-Man
Events
Subscribe:  iCal  |  Google Calendar
Cologne DE   18, Aug — 20, Aug
Cologne DE   20, Aug — 25, Aug
Vienna AT   23, Aug — 25, Aug
Anaheim US   27, Aug — 30, Aug
SEATTLE US   30, Aug — 3, Sep
Latest comments
by Antonii
39 min ago

Hi from Ukraine :) Thanks for good pack with affordable price.

by puka
6 hours ago

Your feedback helps me a lot, A very meaningful event, I hope everything will go well happy wheels

by liki
6 hours ago

The article is very useful for us, please update every day candy crush soda

The Technology Behind Insomniac’s Spider-Man
6 September, 2018
News

The amazing John Linneman from Digital Foundry did a thorough analysis of Spider-Man, showcasing a lot of the technology that powers this impressive game.  Here’s the video.

The researchers highlight the exceptionally high level of detail, superb texture work, reflections and clever use of subsurface scattering. They’ve also compared the videos, which were released before the game was released, and the footage from the final commercial build. They believe that the texture resolution is relatively the same, but the main change comes from the suit material. The E3 demo had a more shiny, reflective material, and the final suite looks more cloth-like, which kind of makes sense.

The animation is the king here. The game features an impressive number of animations. Everything is super fluid, fast and realistic. Cutscenes also look superb.

The environments feature a great number of details. There are no grey boxes you fly through. Building facades are lovingly designed, everything is covered in high-resolution textures. Some shops even have fully modeled interiors, with people inside them. Plus there are a lot of different areas scattered around the city. Not to mention the variety of great interior levels with a lot of small touches. There are even building interiors you can see from the windows!!

The water, light, HDR – there’s a lot more to learn about the Spider-Man tech!

Leave a Reply

avatar